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PCD 9/28/2012 - Scott Snibbe, Interactivity as a Medium

Scott Klemmer srk at
Wed Sep 26 19:42:59 PDT 2012

Stanford Seminar on People, Computers, and Design (CS547: HCI Seminar)

28 September, 2012
12:50-2:05 pm, Gates B01

Scott Snibbe
Interactivity as a Medium

For twenty years, Scott Snibbe has advocated for a new form of
interactive media that moves beyond video games and utility to treat
interactivity as a full medium in its own right. He argues that
interactivity has the same potential for emotional impact and
engagement as cinema and music. In this talk, Snibbe will present two
of his companies' most powerful interactive experiences from last
year, which point to the growing maturity of this medium: Björk's
Biophilia App, the world's first App Album; and The James Cameron
Avatar Experience, a fully immersive gestural interactive exhibition.
He will discuss these two ends of the interactive spectrum, and the
space between: from intimate apps beneath our fingertips, to fully
immersive, social exhibitions spanning thousands of square feet. He
will situate this work among selections of twenty years of his and his
companies' interactive exhibits, interactive art, and interactive
music, as well as key examples from the last 30 years' history of
interactivity. Snibbe will also discuss the educational, societal, and
industry benefits of interactivity; and the joys, challenges, and
research involved in the creation and distribution of these new forms
of interactive media.

Scott Snibbe is a media artist, filmmaker, and entrepreneur. Whether
on mobile devices or in public spaces, his work spurs people to
participate socially, emotionally, and physically. His creations are
strongly influenced by cinema: particularly animation and surrealist
film; and often mix live and filmed performances with real-time
interaction. Snibbe's artwork is in the permanent collections of the
Whitney Museum of American Art (New York) and The Museum of Modern Art
(New York); and has been shown in several hundred solo and group
exhibitions worldwide, including a solo retrospective at the Institute
of Contemporary Arts in London. His large-scale interactive projects
have been incorporated into concert tours, Olympics, science museums,
airports, and other major public spaces and events, and he has
collaborated on interactive projects with musicians and filmmakers
including Björk and James Cameron.

Snibbe has received grants and awards from the National Science
Foundation, Renew Media, the Rockefeller Foundation, the Ford
Foundation, Prix Ars Electronica, and the National Endowment for the
Arts. He is the founder of three organizations: Snibbe Interactive,
creating interactive exhibits and events; Scott Snibbe Studio,
producing apps for mobile devices; and Sona Research, engaging in
educational and cultural research.

Snibbe was born in 1969 in New York City. He holds Bachelor's degrees
in Computer Science and Fine Art, and a Master's in Computer Science
from Brown University. Snibbe studied experimental animation at the
Rhode Island School of Design and his films have been widely shown
internationally. He has taught media art and experimental film at
Brown University, The San Francisco Art Institute, the California
Institute of the Arts, the Rhode Island School of Design, and U.C.
Berkeley. Snibbe began his career at Adobe Systems, where he helped to
create the special effects software After Effects. Snibbe also worked
at Interval Research, performing basic research in haptics, computer
vision, and interactive cinema. As a researcher, Snibbe has published
numerous articles and academic papers, and is an inventor on over
twenty patents.

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