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[protege-discussion] CFP: ACM Workshop on Immersive Media Experiences'2013 - as part of ACM MM 2013, Barcelona (Spain), Oct 22, 2013

Paula Viana pviana at
Wed Jun 5 01:07:52 PDT 2013

[ Apologies for cross-postings / Please send to interested colleagues and students ]


Call for Papers
Immersive Media Experiences 2013
ACM International Workshop

to be held in conjunction with
ACM Multimedia 2013
Barcelona (Spain), October 21-25, 2013

ACM MM 2013:

Special Issue
Multimedia Tools and Applications, Springer

Important Dates
Submission date: June 29, 2013
Notification date: July 20, 2013
Camera ready: July 29, 2013
Workshop: Oct 22, 2013

Workshop Motivation and Topics
Immersive media has the potential for strong impact on users’ emotions,
their sense of presence and engagement, and increasingly, users are
enjoying and technology is supporting their involvement by capturing,
producing, sharing and accessing information from their perspectives and
experiences, over the Internet, in social media, and through video on
demand services through iTV. We have been witnessing an increase in the
amount of content and devices for capturing, viewing and sensing, a lot
of them portable and offering tremendous opportunities for immersion,
user participation and personalization. The integration of different
media formats, including 3D content, panoramic displays, multiviews, as
well as the possibility of delivering and accessing content through
different communication vehicles, promote the development of a new
participatory paradigm and enable new perceptual user experiences that
provide more realistic, engaging, joyful and immersive involvement.

Immersion may be determined by sensory modalities, surround effect, and
vividness through resolution, associated with the sense of presence, the
user’s conscious feeling of being inside the virtual world; and by
participation and social immersion in the media chain, increasing the
sense of belonging. It has an impact on the users and may benefit from
personalized and context-aware environments and content. Given the
complexity of these emerging media environments, researchers have begun
to grapple with the dynamics of contemporary media usage to face the
challenges for the design and development of technology and applications
that effectively support and realize this immersion potential.

Set up in the middle of a media revolution where users are expecting to
take part of the action by interacting with and generating content and
to experience immersive and personalized environments, the workshop goal
is to bring together researchers and practitioners in this
interdisciplinary and transversal emerging field, and to foster
discussion of ongoing work and future directions of related topics by
providing a forum for focused exchanges on new ideas, developments and

We invite contributions that address themes related to Immersive Media.
Topics include but are not limited to:

* Perceptual Immersion and multisensory interaction (including smell,
taste and touch)
* Audiovisual Immersion: 3D, panoramic, and holographic video, spatial
and stereoscopic audio
* Immersive TV, film and cinema
* Multisensory telecommunication
* Participatory media experiences including user generated content,
collaborative scenarios and crowdsourcing
* Personalization and context-aware adaptation in immersive scenarios
* Enabling technologies and formats
* Immersive media applications
* Quality of experience in multiview environments
* Emotions and affective interaction for immersive media
* Social aspects in new media services
* Field trials and user studies of immersive media
* Design and evaluation of immersive media experiences

Paper Submission
The workshop welcomes submissions of full papers, as well as short
papers reporting new, unpublished, original research. Full papers should
not exceed 6 pages and be formatted using ACM guidelines. Short papers
should be described using the same format and should not exceed 4 pages.
Papers must contain no information identifying the author(s) or their
organization(s). Papers should be submitted electronically through Easy
Chair paper submission service:

Review Process
Papers will be reviewed in a double-blind procedure by the international
program committee. At least 3 reviewers will be assigned to each paper.
Papers will be judged on their relevance, novelty, scientific
contribution, technical content, and clarity of presentation.

Accepted papers will be published in the conference proceedings on the
ACM Digital Library. Extended versions of selected papers will be
considered for publication in a Special Issue of Multimedia Tools and
Applications Journal, Springer.

Workshop Chairs
Teresa Chambel, Lasige, Fac. of Sciences, University of Lisbon, Portugal
V. Michael Bove, MIT Media Lab, USA
Sharon Strover, University of Texas at Austin, USA
Paula Viana, Polytechnic of Porto and INESC TEC, Portugal
Graham Thomas, BBC, UK

Program Committee (to be completed)
Adrian Cheok, Keio University, Japan
Anthon Nijholt, Twente University, The Netherlands
Artur Pimenta Alves, University of Porto and INESC TEC, Portugal
David Geerts, CUO/IBBT/K.U. Leuven, Belgium
George Lekakos, Athens Univ. of Economics and Business, Greece
Hendrik Knoche, University of Aalborg, Denmark
João Magalhães, New University of Lisbon, Portugal
Kostantinos Chorianopoulos, Ionian University, Greece
Maria da Graça Pimentel, Universidade de São Paulo, Brazil
Marianna Obrist, Newcastle University, UK
Nelson Zagalo, University of Minho, Portugal
Nuno Correia, New University of Lisbon, Portugal
Pablo Cesar, CWI, The Netherlands
Patrick Vonderau, Media Studies Dep, Stockholm Univ., Sweden
Rene Kaiser, Joanneum Research, Graz, Austria
Ryohei Nakatsu, National University of Singapore
Teresa Andrade, University of Porto and INESC TEC, Portugal
Thibault Langlois, Lasige, Fac. of Sciences, Univ. of Lisbon, Portugal
Wolfgang Vonolfen, Fraunhofer IAIS, Germany

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